Advanced Typography : Task 3
24/06/25 - 22/07/25 (Week 9- Week 14)
Katherine
Alexandra
Sutanto
/
0373585
Advanced
Typography
/
Creative
Media
/
School
of
Design
Task
3
/
Typographic
Systems
&
Type
&
Play
TABLE OF CONTENTS
1. Lectures
2. Instructions
3. Task
4. Feedback
5. Reflection
LECTURES
Refer to Task 1, 2
INSTRUCTIONS
TASK
Task 3 — Typographic Systems & Type & Play (30%)
Duration: Weeks 08 to 12 (Deadline: Week 13)
Requirements:
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Complete alphabet (A-Z), numerals, and punctuation marks
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Link to your .ttf font file
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Five font showcase images (1024 x 1024 px, 300 ppi)
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Five examples demonstrating font usage (1024 x 1024 px, 300 ppi)
Project Proposal
For Task 3, we were asked to develop a typeface following one of three possible approaches:
Researches
SketchAfter initial research, I created rough sketches outlining the structure of my
uppercase letterforms.
Preliminary Digitization
I transferred my sketches into Adobe Illustrator and began digitizing. I first
established a fixed rectangular framework and used the pen tool and pathfinder to craft
counter shapes.
Font Shape & Design
For the font shape itself, I'm looking for a simple yet dull box-shaped to accompany the graphical element to make it fit without looking messy just like the references I'd researched beforehand.
Digging into the graphic elements within the design
Since Batik Mega Bandung being the main theme for my font, I'd take an existing reference from Google, and draw my own version digitally by IbispaintX, then trace it with Pen Tool and pathfinder in Adobe Illustrator.
Here is my first digital draft of the uppercase letters.
Similarly to my process in the font shaping process, I'd use pen tool and pathfinder to digitalize the numerals and symbols.
FONT FORGE
To build the font file, I used FontForge:
After completing the fonts on Adobe Illustrator, I'd export each words, numerals, and symbols into SVG files.
After exporting files into SVG, I'd import each files into font forge.
Kerning values were set based on Mr. Vinod’s reference table to ensure balanced spacing between characters.
However, FontForge has more of a different feature compared to FontLab which was the software I'm more familiar with. So, i discovered an existing feature of kearning within FontForge.
I'd access element --> Font Info --> GPOS --> Add lookups:
FONT PRESENTATION & APPLICATION
After the Font design and importing is completed, I'd proceed to the next step of the assignment, Font presentation and application, which we are assigned to find 5 each.
Process
I'd use the previous traced clouds graphics as the supporting presentation of the Font presentation. For the color palette, I'd go pretty minimal with it which was just dark marine blue, pastel/gold yellow and white.
Font Application
However, after being reviewed by Mr.Vinod regarding the color palette, I also go ahead to switch the second mockup (tote bags) into a poster mockup with the improved graphics.
Font Application - Honor Competition
Requirements:
During the process of font application, I've made the first draft of the clock design at the same time of the process. However, after being reviewed, I've decided to change the colour scheme and improve the graphic into a broader tone.
The improved version is as follows (background):
I'd add more maroon red and lighter blue in the new color scheme, and instead of keeping the original graphic in the background, I'd changed it into outlines and soften it.
Similarly to the clock design, I'd add the font design of the word "ANTIQUE" which is the name of my font as the presentation of my personalized design.
Clock Animation - Honor Competition
Editing Sequence:
At the end of the step of the assignment, we're assigned to animate the clock design which i did through Adobe After Effects.
FINAL OUTCOME
Fig 3.34 Font Compilation, Open Type, Week 13
Fig 3.35 Font Compilation, PDF, Week 13
Fig 3.36 Font Presentation Compilation, PDF, Week 13
FEEDBACKS
Week 9
General Feedback: Sir Vinod conduct an usual feedback session for Task 2 submission and Task 3 proposal
Specific feedback: I'd consult with Mr.Vinod regarding 3 choices of design in my proposal, he commented that a design should generally be categorized specifically
Week 10
General Feedback: Sir Vinod conduct a feedback session regarding our uppercase design of the chosen typeface.
Specific feedback: He approved of my design, however I'm lacking in showing the process in the Ai file which is high suggested by Sir Vinod.
Week 11
General Feedback: Sir Vinod conduct a feedback session regarding our lowercase design of the chosen typeface.
Specific feedback: He commented the part where i don't have to imply the design on every word as it'll clashes while spacing.
Week 12
General Feedback: Sir Vinod is giving us more time in making the next step of the task.
Specific feedback: Mr Vinod suggests to take existing elements from the font to decorate the font application.
Week 13
General: Sir Vinod opens a feedback session as usual regarding our Task 3.
Specific: Sir Vinod suggested for my colour palette to be broader.
REFLECTION
Experience
During Weeks 9 to 13, I focused more on improving the small details of my typeface. I spent a lot of time fixing spacing between letters and checking how the letters worked together in words. It was sometimes tiring, but I enjoyed seeing my font slowly improve. One of the best moments was trying out the font in a real layout — it made the whole process feel more meaningful.
Observation
As we shared our progress in class, I noticed how some typefaces looked much better when used in real design examples like posters or packaging. It showed me that fonts are not just about how they look alone, but also how they work with images, colors, and space. I also saw how important feedback is — small suggestions from others helped me see things I didn’t notice before.
Findings
I learned that designing a font isn’t just about drawing nice letters. It’s about making sure the font can actually be used. Testing the font in different designs helped me understand its strengths and weaknesses. I also realized that asking for feedback and trying out different ideas can really improve the final result.
FURTHER READING
As designers, it’s important to find the best solutions by looking at every part of the problem. When creating a logo, we should respect its history and understand the values it stands for. Using differences in size on a page or contrasting fonts like mixing bold and light type can make a design more visually interesting and dynamic. This technique has been used successfully in graphic design for a long time.
Strong visuals are key to good design. To communicate a message clearly, a design needs the right concept, shapes, colors, or textures. Contrast is especially important because without it, a design can feel flat and lifeless. Good contrast helps grab attention and gives the design energy.
In simple terms, great design balances respect for tradition with fresh ideas, uses contrast to create excitement, and always keeps the message clear. This approach, as Massimo Vignelli highlights, helps create timeless and effective designs that really connect with people.
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