Minor Project
20/09/2025 - 29/12/2025 (Week 1 – Week 14)
Katherine Alexandra Sutanto / 0373585
Minor Project / Creative Media / School of Design
Semester 3
TABLE OF CONTENTS
1. Instructions
2. Task
3. Feedback
4. Reflection
INSTRUCTIONS
In Week 2, on 29th September, we were given the opportunity to choose a project topic for the rest of the semetser. After discussion, we decided to choose Patient Transfer was our topic.
In Week 3, we had a meeting with our client, Dr. Chong. After the class, our group immediately gathered to brainstorm possible project topics. To reach a consensus, we conducted a vote within our WhatsApp group to select the topic we would pursue.
Once the topic was decided, we started working on our presentation slides and allocated specific slides to each group member. Following this, we had a short discussion to determine the types of questions we would prepare for the upcoming interviews.
During Week 4, we started formulating the interview questions for our research. We initially developed ten draft questions, which were still in an early and unrefined stage. After completing the drafts, we requested feedback on our FigJam board.
From the feedback received, we recognized several aspects that needed revision. Consequently, we arranged a meeting on 16 October to further review and improve our FigJam content. Following this, we consulted again regarding the interview questions to ensure they were suitable before moving forward.
In Week 7, I reminded my group members to submit the interview audio recordings and consent forms. During our minor project class, Dr. Wong taught us how to generate ideas for the project and introduced the Crazy 8 method. Using this method, we were required to develop eight different ideas for our period stigma project.
Following this, I organized a meeting on 10 November to further discuss and refine our ideas in greater detail.
In Week 8, we organized a meeting on Thursday to review our FigJam, as several group members encountered challenges in understanding and developing the user journey map. During this session, we analyzed our Crazy 8 ideas in detail to determine which approaches were most suitable for our topic.
We also discussed the upcoming presentation scheduled for 17 November and assigned specific slides to each group member. Lastly, we conducted a voting process to shortlist the top three ideas from our Crazy 8 concepts.
Week 9 (17/11/2025)
In Week 12, we finalized the designs for all the materials required for our board game and moved forward with the printing process. We also reviewed each group member’s schedule to decide who would be responsible for managing the booth at specific times.
On Saturday, we held another in-person meeting to complete the cutouts and other manual preparations. In addition, we purchased the prizes for the booth activities.
In Week 13, we focused on preparing for the final prototype testing at our booth. Before the event, we developed pre-game and post-game surveys to collect participant feedback. We also designed a digital poster for Instagram promotion and printed physical copies to display at the booth.
Day 1: On the first day of the booth opening, we received a strong turnout, with 25 participants taking part in our activities. Several of our friends also visited the booth to experience the game. This session provided us with meaningful insights into user engagement and usability, as we were able to observe how participants interacted with the prototype and identify potential areas for improvement.
Day 2: On the second day, our booth was visited by Dr. Wong and Dr. Noor from the EPIL Lab. The activities ran smoothly according to plan, allowing us to complete the remaining prototype testing and collect additional feedback to evaluate the effectiveness of our project.
Day 3: We decided to close the booth earlier than planned as we had successfully achieved our target outcomes. From my perspective, the experience was enjoyable though physically demanding. It was a rewarding opportunity to engage with many participants, raise awareness about our topic, and create a fun and meaningful learning experience through our project.
Experience
This project was an engaging and meaningful experience, as it was my first time working on a project of this scale and structure. While the process was enjoyable, it was also challenging, particularly in managing time, coordinating schedules, and handling group responsibilities. Similar to many group projects, frequent discussions were required, and there were moments of miscommunication and differing opinions. Despite these challenges, the collaborative process allowed us to learn how to work through conflicts and adapt to changing situations while maintaining progress toward our goals.
Observation
Throughout the project, I observed various aspects of teamwork and user engagement that were valuable to the learning process. By interacting with participants during interviews and booth testing, I was able to observe how people responded to the topic of period poverty and how they engaged with our prototype. Additionally, observing feedback from our client and lecturers provided insight into professional expectations and project development standards. These observations helped me better understand the importance of clear communication, participant involvement, and iterative improvement.
Findings
From this experience, I gained significant insights into effective teamwork and the effort required to address a sensitive social issue such as period poverty. I learned that successful collaboration requires patience, responsibility, and consistent communication among team members. The project also demonstrated the importance of perseverance and adaptability when facing obstacles. Overall, this experience motivated me to work more proactively in group settings and reinforced the value of collective effort in achieving meaningful and impactful outcomes.
REFLECTION


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