Environment Design - Fundamentals
Katherine Alexandra Sutanto / 0373585
Environment Design / Creative Media / School of Design
Fundamentals
TABLE OF CONTENTS
1. Instructions
2. Task
3. Submission
4. Feedback
INSTRUCTIONS
You are tasked with a series of multiple exercises as listed below and are required to complete them within 7 weeks of learning and adapting to the fundamentals of Environment Design.
- Perspective drawings
- Composition
- Value painting
- Ambiance
- Color management
- Vignette set design
- Photo bashing
-Submission:
Complete Exercise Sketchbook. Note that each progression is to be drawn at 2000 x 3000 pixels, 150 dpi, 16:9 aspect ratio, in landscape orientation for weekly practice.
4. Reflection
TASK
In the first week, sir Kannan tasked us to draw or sketch as a practice, either an object or anything in our surroundings, so i proceed to sketch 3 pages worth of perspective studies.
We're also tasked to do composition and photobashing to further enhance our worldbuilding, which at first i decide a theme of the design, I chose haunted asylum filled with entities. Here is the following moodboard:
I also decided to merge the ideation of Environment Design and Game art to have the same flow of theme during my workloads.
To further explore my studies, i then started my exploration by digitally sketching the ideation:
I then also proceed with photobashing:
SUBMISSION
FEEDBACK
During the first stages of ideation and fundamentals, sir Kannan gives a general feedback and a demonstration on how to vignette paint as the first steps of the study. After looking into my ideation and sketches, sir Kannan advises me to do more exploring and avoid jumping into details.

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